

your "dreams" are the mannus and becoming a long, thus it's saying "I am fine with my mortal life, I will no longer need the cult or my desire to become immortal as I can be happy with this job I put so much effort into. such as how Glover and Glover's final version outright says "I will give up my dreams." when you put the passion into it. If you pay attention to texts, they are kinda obvious sometimes about what junk will do. at that point every time you work, you can choose to put a passion in the card, and in doing so you will put your passion into your work fully and devote your life to the job, giving up your dreams of becoming a long. However, what happened to you is that you already dealt with this boss in some form and thus had the new promotion already, and it's the last promotion as you end up taking the old boss's place and it's as high as you can go. Cultist Simulator is a double BAFTA-nominated game of apocalypse and yearning from Alexis Kennedy, creator of Fallen. in fact passion is pretty much involved in all the promotions for it but I'm a bit more confident that the demanding boss part is the "chance of a promotion" section of it, since it can take a good few times of working that hard to impress them enough. This "demanding boss" part is what your talking about with what the wiki said. one way is to have a cult member kill or drive him mad, the other option is to work your butt off and any time the boss decides he wants you to work extra hard you give a passion, if your lucky then he is satisfied and will end up retiring, letting you get the promotion. at some point with Glover and Glover, you end up working under a demanding boss, who can be taken care of in a few ways in order to get a promotion at work. No you just didn't pay attention to what version of the card you had.
